Wysilab releases Instant Terra 1.8.5
Instant Terra v1.8.5 comes with three new skins for the New Year!
Which one is your favorite?
Instant Terra v1.8.5 comes with three new skins for the New Year!
Which one is your favorite?
As part of a collaboration between the Ville-Métropole and CRLO’s Montpellier radio stations, Campus Montpellier radio station, Divergence fm, and Clapas radio, broadcast until the end of 2019 the portraits of 120 start-ups in the metropolis to show the attractiveness and dynamism of these innovative companies. Wysilab’s co-founders Alexis Vaisse and Marianne Calva were invited on Wednesday 18 December at 8.10 am on the morning show “Les Matinales” to present Instant Terra, the highest performance terrain-creation tool on the market. Listen to…
Run your own Python or GPU scripts in Instant Terra by using custom nodes.
Use the new Swirl node to twist and distort your terrains.
Watch our video tutorial on how to use the multi-file export from Instant Terra to Unreal Engine then import the different tiles to automatically recompose the terrain in Unreal Engine.
Instant Terra v1.7 is released with an improved user experience, new erosion algorithms, new nodes and component parameters, and more.
See some of the latest terrains created with Instant Terra by artists who shared their work with us.
Watch our video tutorial on how to work in Unreal Engine 4 with a terrain made in Instant Terra.
This is the final terrain viewed in Unreal Engine, that has been used in our tutorial video “Quickstart: Instant Terra to Unreal Engine 4”. https://www.youtube.com/watch?v=oaM1NAoCzSs Let’s see how to get this result, starting from Instant Terra. Use some generators and tune your terrain until you get the expected result in Instant Terra. Generate masks, they will be used to set your textures in Unreal Engine. Then export all: your terrain (as a height map), your masks and the color map.…