We released the last version while working remotely, like most of you. This new release was also cooked during this challenging period where communication and sharing are vital. We’ve made several improvements for all users, some of which target the most technical user profiles.
The warmer days are coming! Cool down with Instant Terra v1.12 and its two new nodes: Snow and Advanced snow. Both nodes can be used with the Colorize or Advanced Colorize nodes or by themselves.
The Snow node: achieve realistic snow coverage in 2 clicks
Play with the lowest altitude and the deposition angle and easily achieve very satisfactory results.
Monitor your snow coverage, control all the details, and achieve a multitude of results with the Advanced snow node.
Multi blend: the most powerful way to blend!
Blending terrains or masks has never been so easy! Make your graphs much simpler and more readable using the new Multi Blend node. Blend any number of terrains or masks with one single node as layers, instead of a series of blend or composition nodes that handle only 2 terrains or masks. Disable layers and change their order.
Ergonomy corner
We’ve made some improvements to make your day-to-day use of Instant Terra easier.
This node retrieves the information if a terrain has or has not a color map. When used with a Select node, switch from one to another branch of your graph based on the color map status.
The Split color map node has an additional output: the alpha channel of the color map. If the color map has no transparency, the alpha channel is white.
GPU scripts: Lerp and LerpColor functions These 2 new functions can be used in the GPU scripts and return an linear interpolation between 2 values or between 2 colors.
The Lerp function is also available in the Formula node.
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